Players of the Axie Infinity game know quite well that there exist Axie Infinity cards which are very useful for in-game activity.
These cards themselves come in classes and are quite numerous, each having various functions and abilities.
For some cards, they work best while combined with other cards while others tend to be very effective independently.
For a player who is just getting to know the Axie Infinity game, it can be quite overwhelming getting to know all of these cards and their abilities.
In this article, we shall take a look at each of these cards after which by the end of this article, we shall know which cards are the best and why we think so.
Axie Infinity Cards
When it comes to the Axie Infinity cards, it is important to know that there are hundreds of them, each having six body parts and also belonging to different classes.
As such for players to be able to decide which cards are the best, they would need to thoroughly go through each of these cards to determine which has the best ability.
This is why I have taken the liberty to list each of these cards based on their respective class as there are six classes in total.
Keep in mind that these classes include Aquatic, Beast, Plant, Bird, Bug, and Reptile.
Cards under the Aquatic Class
Cards |
Description |
Attack Type |
Shelter |
Disable critical strikes on this Axie during this round. |
Melee |
Scale Dart |
Draw a card if target is in Last Stand. |
Ranged |
Swift Escape |
Apply Speed+ to this Axie for 2 rounds when attacked. |
Melee |
Shipwreck |
Apply attack + to this Axie if its shield breaks. Can only trigger once per round. |
Melee |
Aqua Vitality |
Successful attacks restore 50 HP for each Anemone part this Axie posseses. |
Melee |
Spinal Tap |
Prioritize idle target when comboed with at least 2 additional cards. |
Melee |
Shell Jab |
Deal 130% damage when attacking an idle target. |
Melee |
Deep Sea Gore |
Add 30% to this Axie’s shield when attacking. |
Melee |
Clam Slash |
Apply Attack+ to this Axie when attacking Beast, Bug, or Mech targets. |
Melee |
Aquaponics |
Successful attacks restore 50 HP for each Anemone part this Axie posseses. |
Ranged |
Hero’s Bane |
End target’s Last Stand. |
Ranged |
Star Shuriken |
Target cannot enter Last Stand if this card brings its HP to zero. |
Ranged |
Angry Lam |
Deal 120% damage if this Axie’s HP is below 50%. |
Melee |
Swallow |
Heal this Axie by the damage inflicted with this card. |
Melee |
Fish Hook |
Apply Attack+ to this Axie when attacking Plant, Reptile, or Dusk targets. |
Melee |
Crimson Water |
Target injured enemy if this Axie’s HP is below 50%. |
Melee |
Upstream Swim |
Apply Speed+ to this Axie for 2 rounds when comboed with another Aquatic class card. |
Melee |
Tail Swap |
Gain 1 energy when comboed with another card. |
Melee |
Black Bubble |
Apply Jinx to target for 2 rounds. |
Ranged |
Water Sphere |
Apply Chill to target for 2 rounds. |
Ranged |
Flanking Smack |
Deal 120% damage if this Axie attacks first. |
Melee |
Chitin Jump |
Prioritizes furthest target |
Melee |
Cards under the Beast Class
Cards |
Description |
Attack |
Single Combat |
Guaranteed critical strike when comboed with at least 2 other cards. |
Melee |
Heroic Reward |
Draw a card when attacking an Aquatic, Bird, or Dawn target. |
Melee |
Nitro Leap |
Always strike first if this Axie is in Last Stand. |
Melee |
Revenge Arrow |
Deal 150% damage if this Axie is in Last Stand. |
Ranged |
Woodman Power |
Add Shield equal to the damage this cards deals to Plant targets. |
Melee |
Juggling Balls |
Strike three times. |
Ranged |
Branch Charge |
Increase critical chance by 20% if comboed with two plant cards. |
Melee |
Ivory Stab |
Gain 1 energy per critical strike dealt by your team this round. |
Melee |
Merry Legion |
Add 20% shield to this Axie when played in a chain. |
Melee |
Sugar Rush |
Deal 10% additional damage for each allied Bug Axie. |
Melee |
Sinister Strike |
Deal 200% damage on critical strikes. |
Melee |
Acrobatic |
Apply speed + to this Axie for 2 rounds when comboed with another card. |
Melee |
Nut Crack |
Deal 120% damage when comboed with another ‘Nut Cracker’ card. |
Melee |
Piercing Sound |
Destroy 1 of your opponent’s energy. |
Ranged |
Death Mark |
Apply Lethal to target if this Axie’s HP is below 30%. |
Ranged |
Self Rally |
Apply 2 Morale+ to this Axie for 2 rounds. |
Support |
Luna Absorb |
Gain 1 energy. |
Ranged |
Night Steal |
Steal 1 energy from your opponent when comboed with another card. |
Melee |
Rampant Howl |
Apply Morale+ to your team for 2 rounds if this Axie attacks while in Last Stand. |
Melee |
Hare Dagger |
Draw a card if this Axie attacks at the beginning of the round. |
Ranged |
Nut Throw |
Deal 120% damage when comboed with another ‘Nut Cracker’ card. |
Ranged |
Gerbil Jump |
Skip the closest target if there are 2 or more enemies remaining. |
Melee |
Cards under the Plant Class
Cards |
Description |
Attack |
Turnip Rocket |
Target a bird if comboed with 2 or more cards. |
Ranged |
Shroom’s Grace |
Heal this Axie for 120 HP. |
Support |
Cleanse Scent |
Remove all debuffs from this Axie. |
Support |
Aqua Stock |
Gain 1 energy if this Axie is struck by an Aquatic card. |
Ranged |
Refresh |
Remove all debuffs from a teammate if its directly in front (same row) of this Axie. |
Support |
October Treat |
Draw a card if this Axie’s shield doesn’t break this round. |
Melee |
Bamboo Clan |
Increased 20% damage when chained with another plant card. |
Melee |
Wooden Stab |
Deal 120% damage if this Axie’s shield breaks. |
Melee |
Healing Aroma |
Heal this Axie for 120 HP. |
Support |
Sweet Party |
Heal front teammate for 270 HP. If there are no front teammates, heal this Axie instead. |
Support |
Prickly Trap |
Deal 120% damage if this Axie attacks last. |
Melee |
Seed Bullet |
Target the fastest enemy. |
Ranged |
Vegetal Bite |
Steal 1 energy from your opponent when comboed with another card. |
Melee |
Drain Bite |
Heal this Axie by the damage this card inflicts. |
Melee |
Vegan Diet |
Heal this Axie by the damage this card inflicts on a Plant target. |
Melee |
Forest Spirit |
Heal front teammate for 120 HP. If there are no teammates, heal this Axie instead. |
Support |
Carrot Hammer |
Gain 1 energy if this Axie’s shield breaks. Can only trigger once per round. |
Melee |
Cattail Slap |
Draw a card if struck by a Beast, Bug, or Mech card. |
Melee |
Leek Leak |
When hit, disable the attacker’s ranged cards next round. |
Melee |
Gas Unleashed |
Apply poison each time this card is used to attack or defend. |
Ranged |
Aqua Deflect |
Cannot be targeted by Aquatic cards if this Axie has teammates remaining. |
Melee |
Spicy Surprise |
Disable target’s mouth cards next round. |
Melee |
Cards under the Bird Class
Cards |
Description |
Attack |
Balloon Pop |
Apply Fear to target for 1 turn. If defending, apply Fear to self until next round. |
Ranged |
Heart Break |
Apply Morale- to enemy for 2 rounds. |
Ranged |
Ill-omened |
Apply Jinx to target for 2 rounds. |
Ranged |
Blackmail |
Transfer all debuffs on this Axie to target. |
Ranged |
Patient Hunter |
Target an Aquatic class enemy if this Axie’s HP is below 50% |
Melee |
Triple Threat |
Attack twice if this Axie has any debuffs. |
Ranged |
Eggbomb |
Apply Aroma on this Axie until next round. |
Ranged |
Cockadoodledoo |
Apply Attack+ to this Axie. |
Ranged |
Airforce One |
Deal 120% damage when chained with another “Trump” card. |
Melee |
Headshot |
Disable target’s horn cards next round. |
Ranged |
Smart Shot |
Skip the closest target if there are 2 or more enemies remaining. |
Ranged |
Feather Lunge |
Deal 120% damage when chained with another “Lunge” card. |
Melee |
Soothing Song |
Ignore shield. Apply sleep to target. |
Ranged |
Peace Treaty |
Apply Attack- on target. |
Melee |
Insectivore |
Target Bug class enemy if this Axie’s HP is below 50%. |
Melee |
Dark Swoop |
Target fastest enemy. |
Melee |
Early Bird |
Deal 120% damage if this Axie attacks first. |
Ranged |
Sunder Armor |
Add 20% shield to this Axie for each debuff it possesses. |
Ranged |
Risky Feather |
Apply 2 Attack- to this Axie. |
Ranged |
Puffy Smack |
Skip targets that are in Last Stand. |
Ranged |
Cool Breeze |
Apply Chill to target for 2 rounds. |
Ranged |
All-out Shot |
Inflict 30% of this Axie’s max HP to itself. |
Ranged |
Cards under the Bug Class
Cards |
Description |
Attack |
Sticky Goo |
Stun attacker if this Axie’s shield breaks. Can only trigger once per round. |
Melee |
Barb Strike |
Apply poison to target when played in a chain. |
Ranged |
Bug Noise |
Apply Attack- to target. |
Ranged |
Bug Splat |
Deal 50% more damage when attacking Bug targets. |
Melee |
Scarab Curse |
Target cannot heal for 2 rounds. This debuff can’t be removed. |
Ranged |
Buzzing wind |
Apply Fragile to target until next round. |
Ranged |
Mystic Rush |
Apply Speed- to target for 2 rounds. |
Melee |
Bug Signal |
Steal energy from your opponent when chained with another “Bug Signal” card. |
Ranged |
Grub Surprise |
Apply Fear to shielded targets. |
Ranged |
Dull Grip |
Deal 30% more damage to shielded targets. |
Melee |
Third Glance |
Randomly discard 1 card from your enemy’s hand when comboed with another card |
Ranged |
Disguise |
Gain 1 energy when comboed with a plant card. |
Melee |
Blood Taste |
Heal this Axie by the damage inflicted with this card. |
Melee |
Sunder Claw |
Randomly discard 1 card from your enemy’s hand when comboed with another card |
Melee |
Terror Chomp |
Apply Fear to target for 2 turns when played in a Chain. |
Melee |
Mite Bite |
Add 100% more damage when comboed with another card. |
Melee |
Chemical Warfare |
Apply Stench to enemy for 1 round. |
Melee |
Twin Needle |
Attack twice when comboed with another card. |
Ranged |
Anesthetic Bait |
Apply stun when struck by Aquatic or Bird class cards. Can only trigger once per round. |
Melee |
Numbing Lecretion |
Disable target’s melee cards when comboed with another card. |
Ranged |
Grub Explode |
Deal 200% damage when attacking in Last stand. Axie’s Last Stand ends after it attacks. |
Melee |
Allergic Reaction |
Deal 130% damage to debuffed targets. |
Melee |
Cards under the Reptile Class
Cards |
Description |
Attack |
Ivory Chop |
Draw a card if this Axie’s shield breaks. Can only trigger once per round. |
Melee |
Spike Throw |
Target enemy with lowest shield when comboed with 2 or more cards. |
Ranged |
Vine Dagger |
Double shield from this card when comboed with a plant card. |
Ranged |
Bulkwark |
Reflect 40% of melee damage back at attacker. |
Melee |
Slippery Shield |
Add 15% of this Axie’s shield to adjacent teammates. |
Melee |
Nile Strike |
Appy Speed- to target for 2 rounds. |
Ranged |
Poo Fling |
Apply Stench to target until end of round. |
Ranged |
Scaly Lunge |
Deal 120% damage when chained with another “lunge” card. |
Melee |
Surprise Invasion |
Deal 130% damage if target is faster than this Axie. |
Melee |
Tiny Catapault |
Reflect 50% of ranged damage back at attacker. |
Ranged |
Disarm |
Apply speed- to target for 2 rounds. |
Melee |
Overgrow Keratin |
Recover 20 shield per turn. |
Melee |
Sneaky Raid |
Target the furthest enemy. |
Melee |
Kotaro Bite |
Gain 1 energy if target is faster than this Axie. |
Melee |
Why So Serious |
Heal this Axie by damage inflicted with this card to Aquatic targets. |
Melee |
Chomp |
Apply Stun to enemy when comboed with at least 2 additional cards. |
Melee |
Critical Escape |
Reduce damage taken by 15% this round. |
Melee |
Scale Dart |
Generate 1 energy when attacking a buffed target. |
Ranged |
Tiny Swing |
Deal 150% damage after round 4. |
Melee |
Jar Barrage |
Attacks that break this Axie’s shield cannot do additional damage. Can only trigger once per round. |
Melee |
Neuro Toxin |
Apply Attack- to poisoned targets. |
Ranged |
Venom Spray |
Apply 1 Poison to target. |
Ranged |
From the above tables containing Axie Infinity cards, alongside their description and attack, it is obvious that these cards have various functions and abilities depending on the circumstance of the player in the game.
Nonetheless, each class has certain cards that have proven to be the best and they are shown below:
Axie Infinity Best Cards
For the Aquatic class, the following cards have established themselves as the best in the class:
- Swift Escape Card
- Tail Swap
- Fish Hook
- Hero’s Bane
- Star Shuriken
- Crimson Water
- Angry Lam
For the beast class, the following cards have established themselves as the best in the class:
- Nut Crack
- Nut Throw
- Ivory Stab
- Piercing Sound
- Single Combat
- Acrobatic
- Sinister Strike
For the plant class, the following cards have established themselves as the best in the class:
- Carrot Hammer
- October Treat
- Prickly Trap
- Wooden Stab
- Vegetal Bite
- Cleanse Scent
- Spicy Surprise
For the bird class, the following cards have established themselves as the best in the class:
- All-out Shot
- Blackmail
- Peace Treaty
- Egg Bomb
- Cool Breeze
- Headshot
For the bug class, the following cards have established themselves as the best in the class:
- Sticky Goo
- Disguise
- Anesthetic Bait
- Buzzing Wind
- Allergic Reaction
For the reptile class, the following cards have established themselves as the best in the class:
- Chomp
- Spike Throw
- Surprise Invasion
- Ivory Chop
- Vine Dagger
- Critical Escape
Note: The descriptions of these cards and their attacks are shown in the tables above.
From these lists, it is obvious that these cards are the best Axie Infinity cards simply because they offer the best value in terms of offensive and defensive statistics and effects.
However, this conclusion is not absolute as players may have contrary opinions based on the number of cards they have acquired and how much time they have invested into the game.