Axie Infinity Aqua Class Build

Players of the Axie Infinity game know quite well that there exist Axie Infinity cards which are very useful for in-game activity.

These cards themselves come in classes and are quite numerous, each having various functions and abilities.

For some cards, they work best while combined with other cards while others tend to be very effective independently.

For a player who is just getting to know the Axie Infinity game, it can be quite overwhelming getting to know all of these cards and their abilities.

In this article, we shall take a look at each of these cards after which by the end of this article, we shall know which cards are the best and why we think so.

Axie Infinity Cards

Axies

When it comes to the Axie Infinity cards, it is important to know that there are hundreds of them, each having six body parts and also belonging to different classes.

As such for players to be able to decide which cards are the best, they would need to thoroughly go through each of these cards to determine which has the best ability.

This is why I have taken the liberty to list each of these cards based on their respective class as there are six classes in total.

Keep in mind that these classes include Aquatic, Beast, Plant, Bird, Bug, and Reptile.

Cards under the Aquatic Class

Cards

Description

Attack Type

Shelter

Disable critical strikes on this Axie during this round.

Melee

Scale Dart

Draw a card if target is in Last Stand.

Ranged

Swift Escape

Apply Speed+ to this Axie for 2 rounds when attacked.

Melee

Shipwreck

Apply attack + to this Axie if its shield breaks. Can only trigger once per round.

Melee

Aqua Vitality

Successful attacks restore 50 HP for each Anemone part this Axie posseses.

Melee

Spinal Tap

Prioritize idle target when comboed with at least 2 additional cards.

Melee

Shell Jab

Deal 130% damage when attacking an idle target.

Melee

Deep Sea Gore

Add 30% to this Axie’s shield when attacking.

Melee

Clam Slash

Apply Attack+ to this Axie when attacking Beast, Bug, or Mech targets.

Melee

Aquaponics

Successful attacks restore 50 HP for each Anemone part this Axie posseses.

Ranged

Hero’s Bane

End target’s Last Stand.

Ranged

Star Shuriken

Target cannot enter Last Stand if this card brings its HP to zero.

Ranged

Angry Lam

Deal 120% damage if this Axie’s HP is below 50%.

Melee

Swallow

Heal this Axie by the damage inflicted with this card.

Melee

Fish Hook

Apply Attack+ to this Axie when attacking Plant, Reptile, or Dusk targets.

Melee

Crimson Water

Target injured enemy if this Axie’s HP is below 50%.

Melee

Upstream Swim

Apply Speed+ to this Axie for 2 rounds when comboed with another Aquatic class card.

Melee

Tail Swap

Gain 1 energy when comboed with another card.

Melee

Black Bubble

Apply Jinx to target for 2 rounds.

Ranged

Water Sphere

Apply Chill to target for 2 rounds.

Ranged

Flanking Smack

Deal 120% damage if this Axie attacks first.

Melee

Chitin Jump

Prioritizes furthest target

Melee

Cards under the Beast Class

Cards

Description

Attack

Single Combat

Guaranteed critical strike when comboed with at least 2 other cards.

Melee

Heroic Reward

Draw a card when attacking an Aquatic, Bird, or Dawn target.

Melee

Nitro Leap

Always strike first if this Axie is in Last Stand.

Melee

Revenge Arrow

Deal 150% damage if this Axie is in Last Stand.

Ranged

Woodman Power

Add Shield equal to the damage this cards deals to Plant targets.

Melee

Juggling Balls

Strike three times.

Ranged

Branch Charge

Increase critical chance by 20% if comboed with two plant cards.

Melee

Ivory Stab

Gain 1 energy per critical strike dealt by your team this round.

Melee

Merry Legion

Add 20% shield to this Axie when played in a chain.

Melee

Sugar Rush

Deal 10% additional damage for each allied Bug Axie.

Melee

Sinister Strike

Deal 200% damage on critical strikes.

Melee

Acrobatic

Apply speed + to this Axie for 2 rounds when comboed with another card.

Melee

Nut Crack

Deal 120% damage when comboed with another ‘Nut Cracker’ card.

Melee

Piercing Sound

Destroy 1 of your opponent’s energy.

Ranged

Death Mark

Apply Lethal to target if this Axie’s HP is below 30%.

Ranged

Self Rally

Apply 2 Morale+ to this Axie for 2 rounds.

Support

Luna Absorb

Gain 1 energy.

Ranged

Night Steal

Steal 1 energy from your opponent when comboed with another card.

Melee

Rampant Howl

Apply Morale+ to your team for 2 rounds if this Axie attacks while in Last Stand.

Melee

Hare Dagger

Draw a card if this Axie attacks at the beginning of the round.

Ranged

Nut Throw

Deal 120% damage when comboed with another ‘Nut Cracker’ card.

Ranged

Gerbil Jump

Skip the closest target if there are 2 or more enemies remaining.

Melee

Cards under the Plant Class

Cards

Description

Attack

Turnip Rocket

Target a bird if comboed with 2 or more cards.

Ranged

Shroom’s Grace

Heal this Axie for 120 HP.

Support

Cleanse Scent

Remove all debuffs from this Axie.

Support

Aqua Stock

Gain 1 energy if this Axie is struck by an Aquatic card.

Ranged

Refresh

Remove all debuffs from a teammate if its directly in front (same row) of this Axie.

Support

October Treat

Draw a card if this Axie’s shield doesn’t break this round.

Melee

Bamboo Clan

Increased 20% damage when chained with another plant card.

Melee

Wooden Stab

Deal 120% damage if this Axie’s shield breaks.

Melee

Healing Aroma

Heal this Axie for 120 HP.

Support

Sweet Party

Heal front teammate for 270 HP. If there are no front teammates, heal this Axie instead.

Support

Prickly Trap

Deal 120% damage if this Axie attacks last.

Melee

Seed Bullet

Target the fastest enemy.

Ranged

Vegetal Bite

Steal 1 energy from your opponent when comboed with another card.

Melee

Drain Bite

Heal this Axie by the damage this card inflicts.

Melee

Vegan Diet

Heal this Axie by the damage this card inflicts on a Plant target.

Melee

Forest Spirit

Heal front teammate for 120 HP. If there are no teammates, heal this Axie instead.

Support

Carrot Hammer

Gain 1 energy if this Axie’s shield breaks. Can only trigger once per round.

Melee

Cattail Slap

Draw a card if struck by a Beast, Bug, or Mech card.

Melee

Leek Leak

When hit, disable the attacker’s ranged cards next round.

Melee

Gas Unleashed

Apply poison each time this card is used to attack or defend.

Ranged

Aqua Deflect

Cannot be targeted by Aquatic cards if this Axie has teammates remaining.

Melee

Spicy Surprise

Disable target’s mouth cards next round.

Melee

Cards under the Bird Class

Cards

Description

Attack

Balloon Pop

Apply Fear to target for 1 turn. If defending, apply Fear to self until next round.

Ranged

Heart Break

Apply Morale- to enemy for 2 rounds.

Ranged

Ill-omened

Apply Jinx to target for 2 rounds.

Ranged

Blackmail

Transfer all debuffs on this Axie to target.

Ranged

Patient Hunter

Target an Aquatic class enemy if this Axie’s HP is below 50%

Melee

Triple Threat

Attack twice if this Axie has any debuffs.

Ranged

Eggbomb

Apply Aroma on this Axie until next round.

Ranged

Cockadoodledoo

Apply Attack+ to this Axie.

Ranged

Airforce One

Deal 120% damage when chained with another “Trump” card.

Melee

Headshot

Disable target’s horn cards next round.

Ranged

Smart Shot

Skip the closest target if there are 2 or more enemies remaining.

Ranged

Feather Lunge

Deal 120% damage when chained with another “Lunge” card.

Melee

Soothing Song

Ignore shield. Apply sleep to target.

Ranged

Peace Treaty

Apply Attack- on target.

Melee

Insectivore

Target Bug class enemy if this Axie’s HP is below 50%.

Melee

Dark Swoop

Target fastest enemy.

Melee

Early Bird

Deal 120% damage if this Axie attacks first.

Ranged

Sunder Armor

Add 20% shield to this Axie for each debuff it possesses.

Ranged

Risky Feather

Apply 2 Attack- to this Axie.

Ranged

Puffy Smack

Skip targets that are in Last Stand.

Ranged

Cool Breeze

Apply Chill to target for 2 rounds.

Ranged

All-out Shot

Inflict 30% of this Axie’s max HP to itself.

Ranged

Cards under the Bug Class

Cards

Description

Attack

Sticky Goo

Stun attacker if this Axie’s shield breaks. Can only trigger once per round.

Melee

Barb Strike

Apply poison to target when played in a chain.

Ranged

Bug Noise

Apply Attack- to target.

Ranged

Bug Splat

Deal 50% more damage when attacking Bug targets.

Melee

Scarab Curse

Target cannot heal for 2 rounds. This debuff can’t be removed.

Ranged

Buzzing wind

Apply Fragile to target until next round.

Ranged

Mystic Rush

Apply Speed- to target for 2 rounds.

Melee

Bug Signal

Steal energy from your opponent when chained with another “Bug Signal” card.

Ranged

Grub Surprise

Apply Fear to shielded targets.

Ranged

Dull Grip

Deal 30% more damage to shielded targets.

Melee

Third Glance

Randomly discard 1 card from your enemy’s hand when comboed with another card

Ranged

Disguise

Gain 1 energy when comboed with a plant card.

Melee

Blood Taste

Heal this Axie by the damage inflicted with this card.

Melee

Sunder Claw

Randomly discard 1 card from your enemy’s hand when comboed with another card

Melee

Terror Chomp

Apply Fear to target for 2 turns when played in a Chain.

Melee

Mite Bite

Add 100% more damage when comboed with another card.

Melee

Chemical Warfare

Apply Stench to enemy for 1 round.

Melee

Twin Needle

Attack twice when comboed with another card.

Ranged

Anesthetic Bait

Apply stun when struck by Aquatic or Bird class cards. Can only trigger once per round.

Melee

Numbing Lecretion

Disable target’s melee cards when comboed with another card.

Ranged

Grub Explode

Deal 200% damage when attacking in Last stand. Axie’s Last Stand ends after it attacks.

Melee

Allergic Reaction

Deal 130% damage to debuffed targets.

Melee

Cards under the Reptile Class

Cards

Description

Attack

Ivory Chop

Draw a card if this Axie’s shield breaks. Can only trigger once per round.

Melee

Spike Throw

Target enemy with lowest shield when comboed with 2 or more cards.

Ranged

Vine Dagger

Double shield from this card when comboed with a plant card.

Ranged

Bulkwark

Reflect 40% of melee damage back at attacker.

Melee

Slippery Shield

Add 15% of this Axie’s shield to adjacent teammates.

Melee

Nile Strike

Appy Speed- to target for 2 rounds.

Ranged

Poo Fling

Apply Stench to target until end of round.

Ranged

Scaly Lunge

Deal 120% damage when chained with another “lunge” card.

Melee

Surprise Invasion

Deal 130% damage if target is faster than this Axie.

Melee

Tiny Catapault

Reflect 50% of ranged damage back at attacker.

Ranged

Disarm

Apply speed- to target for 2 rounds.

Melee

Overgrow Keratin

Recover 20 shield per turn.

Melee

Sneaky Raid

Target the furthest enemy.

Melee

Kotaro Bite

Gain 1 energy if target is faster than this Axie.

Melee

Why So Serious

Heal this Axie by damage inflicted with this card to Aquatic targets.

Melee

Chomp

Apply Stun to enemy when comboed with at least 2 additional cards.

Melee

Critical Escape

Reduce damage taken by 15% this round.

Melee

Scale Dart

Generate 1 energy when attacking a buffed target.

Ranged

Tiny Swing

Deal 150% damage after round 4.

Melee

Jar Barrage

Attacks that break this Axie’s shield cannot do additional damage. Can only trigger once per round.

Melee

Neuro Toxin

Apply Attack- to poisoned targets.

Ranged

Venom Spray

Apply 1 Poison to target.

Ranged

From the above tables containing Axie Infinity cards, alongside their description and attack, it is obvious that these cards have various functions and abilities depending on the circumstance of the player in the game.

Nonetheless, each class has certain cards that have proven to be the best and they are shown below:

Axie Infinity Best Cards

For the Aquatic class, the following cards have established themselves as the best in the class:

Axie Infinity Cards

  • Swift Escape Card
  • Tail Swap
  • Fish Hook
  • Hero’s Bane
  • Star Shuriken
  • Crimson Water
  • Angry Lam

For the beast class, the following cards have established themselves as the best in the class:

Axie Beast Cards

  • Nut Crack
  • Nut Throw
  • Ivory Stab
  • Piercing Sound
  • Single Combat
  • Acrobatic
  • Sinister Strike

For the plant class, the following cards have established themselves as the best in the class:

Plant Cards

  • Carrot Hammer
  • October Treat
  • Prickly Trap
  • Wooden Stab
  • Vegetal Bite
  • Cleanse Scent
  • Spicy Surprise

For the bird class, the following cards have established themselves as the best in the class:

Bird Cards

  • All-out Shot
  • Blackmail
  • Peace Treaty
  • Egg Bomb
  • Cool Breeze
  • Headshot

For the bug class, the following cards have established themselves as the best in the class:

Axie Bug Cards

  • Sticky Goo
  • Disguise
  • Anesthetic Bait
  • Buzzing Wind
  • Allergic Reaction

For the reptile class, the following cards have established themselves as the best in the class:

Axie Infinity Cards

  • Chomp
  • Spike Throw
  • Surprise Invasion
  • Ivory Chop
  • Vine Dagger
  • Critical Escape

Note: The descriptions of these cards and their attacks are shown in the tables above.

From these lists, it is obvious that these cards are the best Axie Infinity cards simply because they offer the best value in terms of offensive and defensive statistics and effects.

However, this conclusion is not absolute as players may have contrary opinions based on the number of cards they have acquired and how much time they have invested into the game.

Any investment/financial opinions expressed by Play to Earn Diary are not recommendations. Our content is for educational purposes only. If you plan to invest in any game or cryptocurrency then please do your own research and only spend what you can afford to lose.

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